To begin your ocean experience you should visit any Runescape port

The Jagex plan was announced in March 2004 for "Randomly Generated Scenarios," where each time you take on the challenge, a new adventure is created for you and other friends. "Form an adventure group and embark to discover your own adventure" (source). This new ability is useful. There is no evidence. But, RuneScape shares the game engine with MechScape/Stellar Dawn. It is possible that RuneScape has made improvements to run things that were not possible prior to.
The Roleplay / Dungeon Master Theory - My guess at how this all connects. What does this mean? Perhaps it could refer to questing within dynamically generated instanced realms. This could allow groups of players to take on custom quests in the dungeons. The skill could be needed to let a game master control the adventures.
As such the skill would be for the "dungeon master" or adventurer/roleplayer to be able to better control the adventure (maybe it'd allow more people in the adventure, higher level enemies, better loot, etc). This is in line with MMG's claim that "the entire community would love the game" since it is so community-focused. However, he might have also said that players would enjoy it.
So, what are your thoughts on the foundations as well as the assumptions and resulting theory? I attempted to keep them apart so that people could debate the strengths of each, and then develop their own ideas from them.
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